October 2006
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The rants contained here are the work of me, Will Smith. I'm the Editor-in-Chief of Maximum PC magazine, where I keep up with the current happenings in 3D acceleration tech, games, operating systems, and networking gear.
I hear a lot of jokes about my name. None of them are funny.
My fiancee Gina plans events for World Travel Meetings and Incentives. We live in a loft in San Francisco, and can occasionally be found flying kites at various spots around the city. If you're on Xbox Live, look me up. My gamertag is Willski.
I hear a lot of jokes about my name. None of them are funny.
My fiancee Gina plans events for World Travel Meetings and Incentives. We live in a loft in San Francisco, and can occasionally be found flying kites at various spots around the city. If you're on Xbox Live, look me up. My gamertag is Willski.
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May 13, 2003
Desert Combat rules
I love Desert Combat. It’s got some problems, it’s not anything more than the default Battlefield:1942 game with tweaked weapon damage, a couple of new vehicles, and new models, but damn is it fun.
Gordo and I make a point to play a quick match or two pretty much every day after work. As we’ve played, we’ve started discovered that just two people who are able to communicate well and who work together can shift the course of an entire 50+ player game.
I’m going to go pick up a copy of Return to Castle Wolfenstein for Xbox after work today and see how the multiplayer is. The PC version had rudimentary classes, which gave it some multiplayer legs. I’ll be interested to see how voice chat helps a first person shooter.
///Will | Games | Email this entryComments
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