July 23, 2003

Knights of the Old Republic

So, last night I finally got a copy of Knights of the Old Republic. If you’re not in the know, KotOR is a role-playing game set in the Star Wars universe. Bioware, a very well respected developer of PC RPGs (think Baldurs Gate and Neverwinter Nights) developed the game for Lucasarts, and the results are absolutely fantastic.

KotOR is set 4000 years before the events of the movies, during the Sith wars. Character creation can be as complex or as simple as you like. If you don’t understand all the different stats and rules, you can just pick a basic class, and press auto-create. However, if you want to tweak your scoundrel’s fortitude so he’s not as big a wuss, you can individually adjust each and every aspect of your character.

I’ve put about 7 hours into the game so far, and am flabbergasted by the story. Setting the game 4000 years before the events we know from the Star Wars movies let Bioware create the story in a universe we all know and love, without being encumbered by the “canon” of Star Wars. Remember when Obi-Wan Kenobi said that the Jedi kept the peace in the republic for millenia? This game recounts the last major war before that peaceful time began.

You start out as a normal Republic grunt, tasked with bringing one Jedi from one place to another. Unfortunately, your ship is ambushed by the Sith and the crew of your ship must evacuate to a nearby planet in escape pods. After that, you’ve got to track down the missing Jedi, get off the quarantined planet, and make a few new friends along the way.

Typical RPG conventions apply here. You’ll frequently be presented with other characters and your interactions with them can determine whether you’ll become a powerful Light Jedi, or will succumb to the Dark Side. Frequently the choices are very cut and dried: You see a guy getting mugged, do you help him, attack the muggers, then mug him yourself, or just walk away because it’s not your problem. Not all the interactions are so cut and dried though.

I’ve got a lot more to say about the game, I’m going to play some more tonight. More details to come.

///Will | Games | Email this entry
Comments