November 16, 2003

Knights of the Old Republic and Call of Duty

News that KOTOR for the PC finally went gold prompted me to pick up the Xbox version with an eye toward finishing it up again this weekend. I’m not sure exactly why I stopped, but I was a damn fool. It’s one helluva an RPG.

I’m about 35 hours into the game, and I just had my first confrontation with Darth Malak, and boy did he drop a bomb on me. I’m going to play some more as soon as I can pry Gina off the Xbox. She’s been playing SSX3 all day long.

I’ve been playing Call of Duty multiplayer with Gordon this week at the office after work. We’re hooked on TeamDeathmatch. The action is super-fast and the weapons are exquisite. I find myself dying much more than I should, but I also seem to score pretty high, so I guess it balances out. I have a bad tendency to throw caution to the wind, which is fun for me, but usually ends up with my untimely demise.

The more I play Call of Duty, the more I realize why I’m still hooked on Planetside’s DM. Unlike CoD, where a player with strong first-person shooter skills can dominate, in Planetside you have to work with your squad, or you’re doomed. Even the strongest weapons are too weak to do crazy Quake-style bunny-hopping and spinning. The fastest way, bar none, to rack up a bunch of kills is to gun a medium tank (the biggest currently in the game) with someone who knows how to drive it. That’s really all there is to it.

They’re different games, but Planetside really, really makes me happy. I haven’t played enough of the expansion, Core Combat, yet to really make a judgement. But the new vehicles and weapons are damn nice!

///Will | Games | Email this entry
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